While there are illuminated roadway areas that you can drive within, and doing so makes you go a little faster, you can literally pilot your vehicle anywhere in the city from high up above it all to way down below in the dirty alleyways. It almost seems endless.īecause there is so much vertical space, it makes sense that the game lets you traverse the world of Cloudpunk in a hover car. There are also warp points that can take you to other parts of the city, which in turn has their own multi-leveled city environments. In any case, Nivalis has a lot of height, with entire levels that seem like little cities in themselves, existing on top of one another. I can’t tell if the entire city is floating in the clouds, but at certain points you can go really far down and it seems that way. You play a young woman named Rania who comes from outside the city of Nivalis, where the game takes place. Developer Ion Lands did a great job setting the atmosphere of the city and the game world. And as pixel art goes, it’s pretty amazing anyway. For the most part, because the camera angle is kept pretty far back from the action, you really won’t notice that it’s pixel art. Cars and buildings are also pixelated, but those are both large enough, and sufficiently blocky to begin with, that you wont really notice. The same can be said of things like trees, of which there are a few planted here and there throughout the city. So if you look closely at your character during one of those rare scenes where the camera angle lets you get really close, like on the balcony of her apartment, she will look a bit like a Lego person, or perhaps like an advanced Minecraft character. In fact, even the constant rain and the fact that you are always traveling at night makes it even more like that movie’s unique and futuristic world. Cloudpunk is one of the most beautiful pixel-graphic games that you will likely see, and this is especially true if you happen to enjoy heavily urbanized sci-fi worlds that look like Blade Runner.
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